State of AI 2026 Report Is Live!

Blog

AI Insights · Timothy · July 2024

Top 5 Adventure Games on iOS in Switzerland Q2 2024

Explore the performance of the top 5 adventure games on iOS in Switzerland for Q2 2024, including trends in downloads, revenue, and active users.

Top 5 Adventure Games on iOS in Switzerland Q2 2024

In the second quarter of 2024, the top 5 adventure games on iOS in Switzerland showcased varied performance metrics in terms of downloads, revenue, and weekly active users. Below is a detailed look at how each game fared during this period, based on data from Sensor Tower.

Genshin Impact from COGNOSPHERE PTE. LTD. saw fluctuations in its weekly revenue, peaking at approximately $60K in the week of April 22 and experiencing a low of around $5.5K in the week of May 27. Downloads ranged from 246 to 486 per week, with a notable increase in the week of April 22. Weekly active users hovered around 12K to 13K, with minor variations throughout the quarter.

Solo Leveling:Arise by Netmarble Corporation, which was released in early May, initially generated about $33.7K in its first week. Revenue then showed a downward trend, settling at around $11.2K by the end of June. Downloads also decreased significantly from 9.4K in its launch week to just over 600 by the end of the quarter. Weekly active users declined initially but rebounded towards the end of June, maintaining a steady figure around 9K.

Summoners War from Com2uS Corp. reported a peak revenue of approximately $18.1K during the week of June 10, with other weeks showing varied earnings ranging from $6K to $17.7K. Downloads were relatively low, peaking at 110 in the week of April 22. The game maintained a consistent weekly active user base ranging from 1.2K to 1.6K.

Wuthering Waves by KURO GAMES, released in late May, generated a peak revenue of around $22.3K in the week of June 3. However, its revenue dropped to approximately $1.9K by mid-June before rising again to $15.6K in the last week of the quarter. Downloads saw a sharp decline from 10.5K in its launch week to under 200 by the end of June. Weekly active users also decreased, from over 10K in the launch week to just above 3K by the end of the quarter.

NIGHT CROWS by Wemade Co., Ltd. had a varied revenue performance, peaking at around $9.8K in the week of April 8 and hitting a low of approximately $1.9K in the week of June 10. Downloads were minimal, with the highest being 54 in the week of May 20. Unfortunately, data for weekly active users was not available.

For further insights and detailed analytics, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2024